King of Fighters XIII – review
Xbox 360, PS3, Rising Star, cert: 12, out now
 The King of Fighters XIII: probably best not to try this at home.
King of Fighters XII, released in 2009, saw the series  in the throes of what football pundits like to call a "transitional  period": the hi-res, hand-drawn graphics were splendid, but the skimpy  character roster and lack of balance were disappointing.
Thankfully XIII fixes things, adding a host of classic  fighters and tweaking the game system to encourage flamboyant,  attacking play – a pleasing change from Street Fighter's more  considered bouts. Mission Mode, where players are schooled in each  character's more demanding moves, is another nice addition, and proves  how deep the game is: in terms of dexterity and recall, mastering a  fighter is a real challenge. As such, anyone lacking the necessary  commitment (and finger flexibility) is likely to founder pretty quickly,  especially in online competition. Fans, though, will relish seeing this  venerable series hitting its stride again.
Article,photographs and video taken entirely from the web http://www.guardian.co.uk
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